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The Motivation Program is an intense and exciting experience for high
school students, designed to help every person define what success means
for them and obtain the skills necessary to obtain that success! Through
this program students will be challenged to break through barriers, expand
their comfort zones, and gain skills to improve their attitudes.
Examples of activities used in a Motivation Program are listed below:
Activities
Comfort Zone –Most teenagers do all that
they can to avoid feeling uncomfortable. In this activity students discover
how boring life would be if they always stayed inside their comfort zones,
or to put it another way, if they only ever did what was comfortable. Students
are encouraged to take appropriate risks and take the chance of looking somewhat
silly or be embarrassed in order to try new things and grow as a person.
Responsibility – It’s
a word that high school students hear on a daily basis,
and yet how many really take the time to figure how to
use it in their lives? Through a simple game, and
a very frank discussion, students see how many people
behave like victims in their own lives and therefore lose
any control, freedom or power to make decisions for themselves.
The Maze – With the
potential for high frustration and a lot of learning,
The Maze is a dynamic, team-focused event that focuses
on how students deal with challenge. By the end
of this activity students will have explored communication,
problem solving, and will have asked themselves the question “what
would I do if I knew I couldn’t fail?”
Name in the Pocket – This
activity builds on the learning from the responsibility
talk. In this activity, students take a close look
at how they make choices in their lives. Through
a close evaluation of their values, students realize that
they are getting exactly what they want out of their lives,
whether they realize it or not. With this new learning,
what do students want in their lives and how do they go
about getting it?
Goal Setting – In
a powerful final event, each student is given a wooden
board that represents a barrier keeping him or her from
a goal they want. Students identify a goal they
would like to achieve and the biggest obstacle keeping
them from achieving that goal. Then, each student
physically breaks through their board as a representation
of how that barrier no longer is keeping them from that
goal.
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